These were just some of the assets I was tasked with creating while working for Zebra Technologies. To model and texture each of these objects, I learned a new 3D software, Cinema4D, as well as the best practices and processes for working in this environment. After becoming efficient in the software, I was able to use this knowledge to create realistic objects to be used in Virtual Reality simulations. By completing these assets myself, I was able to create more realistic simulations in a timely manner without needing to wait for additional assistance from another member of Zebra nor an outside source.
More images can be provided upon request.