Nim AI
Created in the Spring of 2017, this code created artificial intelligence to play the game Nim. To start this project, I was given the game simulation and was tasked to create the AI. By hard coding the rules for the AI, I was able to create an AI that knows how many sticks it should take away instead of randomly choosing the amount of sticks to take away. To access this code, please go to my GitHub page if there are any other questions please feel free to contact me.